Monday, February 1, 2016

Once Upon a Crime: The '100 Bullets' Game That Almost Happened

At the turn of the millennium, Vertigo published the first handful of issues of 100 Bullets, the hard-boiled neo-noir from Brian Azzarello and Eduardo Risso. The heavy-handed narrative would take a decade to unfold, with a conspiracy so complex, you basically had to re-read every old issue every time a new issue came out just so you could keep all the twists, turns, changing allegiances, and lies straight. The idea of a video game based on a Vertigo comic seemed completely improbable at the time, and that's not even considering the subject matter, tone and style of 100 Bullets being a better fit for the graphic medium than the virtual one.


Despite the odds being heavily stacked against a 100 Bullets video game, ten years ago it almost actually happened. Thanks in part to the successes of Max Payne and Hitman, both of which proved there was a market for a story like 100 Bullets, Acclaim reached a deal with the comic's creators to develop and publish a video game based on the moody, violent comic. Back in 2003 and 2004, you might remember even seeing advertisements and preview coverage of 100 Bullets in its early stages. But that's as far as 100 Bullets ever made it, and we've never really seen what could have been. That is until PtoPOnline uncovered some of these early prototypes and shared them with the world this week.


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